Playhaven CEO Andy Yang calls it the ‘ranking roller-coaster,’ a lengthy process of app introduction and updates that can turn a hot download into an also-ran in the span of a few months – the time it ...
When it comes to the tools and middleware used to develop mobile games, beyond standard options such as Java and SDKs provided by device manufacturers, there s not really a lot of choice. UK studio ...
PocketGamer.biz recently sat down with Riad Djemili, the co-founder and MD of Codecks, a project management tool designed specifically for game development teams. We discussed why traditional project ...
LOS ANGELES--(BUSINESS WIRE)--Xsolla, a leading global video game commerce company, proudly announces the release of the Q1 2025 Edition of “The Xsolla Report: The State of Play.” This detailed report ...
Video game giant Electronic Arts has struck a new partnership with generative tech company Stability AI "to co-develop transformative AI models, tools, and workflows that empower our artists, ...
You're currently following this author! Want to unfollow? Unsubscribe via the link in your email. Follow Juliana Guarracino Every time Juliana publishes a story, you’ll get an alert straight to your ...
The CES demo, which I saw firsthand, was pitched as an AI gaming coach, and at the time was being trained on MOBAs. It was a disembodied voice that could observe a player’s choices and make ...
The gaming industry continues to grow rapidly, fueled by technological advancements and an expanding audience. With the global gaming industry forecasted to surpass 200 billion USD by 2027, ...
DSTGAMING connects developers to a global operator network through a wide-reaching aggregation platform. With a one-time ...
The "Game Engines - Global Strategic Business Report" has been added to ResearchAndMarkets.com's offering. The global market for Game Engines was valued at US$3 Billion in 2024 and is projected to ...
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